Here you will find articles on local entertainment news for Hong Kong. If you would like to submit any news to this section please get in touch.
The Spa at the Peninsula Hotel by ESPA opens
The Spa at the Peninsula Hotel by ESPA opened in May 2006 on Salisbury Road, Kowloon, Hong Kong.
The Spa can be contacted on 2722 4170
We have one ticket for Paul Anka performing live in Hong Kong on 12th May (Friday) and one ticket for Connie Francis Happy Mother's Day Concert on 13th may Saturday for sale. Connie Francis seat isn Blue 11, Seat 10 and Paul Anka is Blue 11, seat 10 too. Both were booked well in advance of the official public sale so should be good seats in the HK$480 area. Both tickets are going for HK$900. Email email@example.com.
Escape to an All-new World of Adventure and Sorcery With Orcs & Elves™The Latest Mobile Adventure From the Creators of DOOM RPG
Electronic Arts Inc. (NASDAQ: ERTS) announced today the development of Orcs & Elves™, a brand new first-person, turn-based fantasy RPG, created exclusively for mobile phones by id Software™ and Fountainhead Entertainment. The game will be available exclusively to Verizon Wireless Get it Now® customers on May 9, 2006 and nationwide in July.
Following the success of DOOM RPG, EA has teamed up with id Software and Fountainhead Entertainment to create Orcs & Elves, an epic adventure that utilizes the next generation DOOM RPG graphics engine resulting in rich gameplay of unparalleled depth. The title, which immerses mobile gamers in an original fantasy universe, provides a hybrid gameplay experience, combining first-person action and tactical turn-based RPG. With the help of a magical talking wand, players explore an ancient Dwarven fortress riddled with legendary beasts and untold treasures.
“We are thrilled to be working again with the brilliant team at id Software and Fountainhead Entertainment to create Orcs & Elves exclusively for mobile,” said Mitch Lasky, Senior Vice President of EA Mobile. “We are committed to delivering the most innovative wireless titles and this collaboration with id Software is testament to that dedication.”
“The formative computer games of my youth were fantasy games, so I am happy to finally bring one to market,” said John Carmack, founder and technical director, id Software. “Orcs & Elves has been explicitly designed to play to the strengths and avoid the weaknesses of the mobile platform, with easy game play, a tight design, and a rewarding presentation of a world we think players will want to see more of.”
“Creating a rich world for the mobile market where players can immerse themselves at any time or any place is truly rewarding,” said Katherine Kang, CEO, Fountainhead Entertainment. “It’s exciting to see games evolving on this platform.”
Orcs & Elves catapults gamers into a world of sword and sorcery with over five hours of feature-rich
gameplay. Players can wield eleven mystical weapons from flaming swords to powerful cross bows as
they confront over thirty five vicious enemies – including trolls, dark elves and the undead. In this heroic
quest to save the Dwarven citadel from the forces of darkness, mobile gamers encounter secrets, treasure
chests, devious traps, puzzles and mysterious characters.
(information provided by EA's PR company)
EA UNVEILS ARMY OF TWO
Boutique Development Studio in Montréal DeliversGroundbreaking Action Title on PlayStation 3, Xbox 360
You’re not alone soldier, not anymore. Electronic Arts (NASDAQ: ERTS) today unveiled details of the action title that has been kept top secret for the past year. Developed at EA’s boutique production house in Montréal, Canada, the new, original intellectual property will redefine strategic TWO man cooperative play when it launches on the PlayStation®3 computer entertainment system and Xbox360™ videogame system from Microsoft in 2007. ARMY OF TWO™ will throw gamers into hot spots ripped from current day headlines where they will utilize unique TWO man strategies and tactics while seamlessly transitioning between playing with intelligent Partner AI (PAI) and a live player. When one man is not enough, it will take an army of two to fight through war, political turmoil and a conspiracy so vast it threatens the entire world.
Alain Tascan, VP and General Manager of EA Montréal has been serving as Executive Producer on the title. Tascan comments, “ARMY OF TWO is a first for EA in many ways. This is the first EA studio to be built entirely from the ground-up. This is EA’s first original title for the next-gen systems. ARMY OF TWO is the first game to put players inside tactical warfare involving Private Military Corporations.”
Reid Schneider, Senior Producer at EA Montréal noted, “This is the game we’ve always wanted to create. Until now, the hardware would not allow us to deliver truly intelligent AI characters. We’ve built this game with co-operative TWO man gameplay as the centerpiece of the experience. Whether you’re playing with PAI or a friend, it’s about the TWO man missions, TWO man strategies and the TWO man advantage that really sets this game apart.”
EA established a state-of-the-art studio in downtown Montréal in 2003. It has since drawn some of the industry’s most talented creative specialists – programmers, digital artists, 3D animators, lighting experts, modellers, writers, directors, musicians and audio engineers.
(information provided by their PR company)